Addler

Addler

Haruma-K

Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.

302 Stars
24 Forks
302 Watchers
C# Language
mit License
100 SrcLog Score
Cost to Build
$333.8K
Market Value
$834.8K

Growth over time

3 data points  ·  2023-02-01 → 2026-04-01
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What is the Haruma-K/Addler GitHub project? Description: "Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone Addler

Clone via HTTPS

git clone https://github.com/Haruma-K/Addler.git

Clone via SSH

[email protected]:Haruma-K/Addler.git

Download ZIP

Download master.zip

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