Addler
Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
How to download and setup Addler
Open terminal and run command
git clone https://github.com/Haruma-K/Addler.git
git clone is used to create a copy or clone of Addler repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with Addler https://github.com/Haruma-K/Addler/archive/master.zip
Or simply clone Addler with SSH
[email protected]:Haruma-K/Addler.git
If you have some problems with Addler
You may open issue on Addler support forum (system) here: https://github.com/Haruma-K/Addler/issuesSimilar to Addler repositories
Here you may see Addler alternatives and analogs
herebedragons ScriptableRenderPipeline ShaderGraph Entitas UniRx rant AssetsExtractor UtinyRipper C-Sharp-Promise NoahGameFrame wrmhl xLua MessagePack-CSharp LeopotamGroupLibraryUnity ml-agents PostProcessing awesome-unity UnityDecompiled tolua ZeroFormatter Arcadia Unity Unity-Script-Collection Steamworks.NET behaviac numix-gtk-theme unity Facepunch.Steamworks Node_Editor_Framework Awesome-Unity-Shader