Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.
What is the CyberAgentGameEntertainment/AssetRegulationManager GitHub project? Description: "Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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