A flexible engine for creating card games (Pokemon, Magic, etc) where the behavior of each card can be completely arbitrary.
What is the ChrisVilches/Card-Game-Kernel GitHub project? Description: "A flexible engine for creating card games (Pokemon, Magic, etc) where the behavior of each card can be completely arbitrary.". Written in Ruby. Explain what it does, its main use cases, key features, and who would benefit from using it.
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