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Deferred-Render-Pipeline

This project implements a custom deferred rendering Unity SRP in order gain a better intuition for Unity's render pipelines. Shaders written in HLSL.

How to download and setup Deferred-Render-Pipeline

Open terminal and run command
git clone https://github.com/akoreman/Deferred-Render-Pipeline.git
git clone is used to create a copy or clone of Deferred-Render-Pipeline repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with Deferred-Render-Pipeline https://github.com/akoreman/Deferred-Render-Pipeline/archive/master.zip

Or simply clone Deferred-Render-Pipeline with SSH
[email protected]:akoreman/Deferred-Render-Pipeline.git

If you have some problems with Deferred-Render-Pipeline

You may open issue on Deferred-Render-Pipeline support forum (system) here: https://github.com/akoreman/Deferred-Render-Pipeline/issues

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