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EntityNetwork

A network agnostic library to manage entity synchronization in a client/server model for gaming with eventual rollback features.

How to download and setup EntityNetwork

Open terminal and run command
git clone https://github.com/JeffM2501/EntityNetwork.git
git clone is used to create a copy or clone of EntityNetwork repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with EntityNetwork https://github.com/JeffM2501/EntityNetwork/archive/master.zip

Or simply clone EntityNetwork with SSH
[email protected]:JeffM2501/EntityNetwork.git

If you have some problems with EntityNetwork

You may open issue on EntityNetwork support forum (system) here: https://github.com/JeffM2501/EntityNetwork/issues