Hurry-Geos

Hurry-Geos

idealius

Mobile Game in Unity C#. One of the highlights is that the levels are a stone's throw from being procedurally generated, as the LevelManager.cs source contains inline definitions for the levels in the form of arrays.

3 Stars
1 Forks
3 Watchers
C++ Language
66.1 SrcLog Score
Cost to Build
$14.31M
Market Value
$9.31M

Growth over time

2 data points  ·  2022-07-01 → 2026-04-01
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What is the idealius/Hurry-Geos GitHub project? Description: "Mobile Game in Unity C#. One of the highlights is that the levels are a stone's throw from being procedurally generated, as the LevelManager.cs source contains inline definitions for the levels in the form of arrays.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone Hurry-Geos

Clone via HTTPS

git clone https://github.com/idealius/Hurry-Geos.git

Clone via SSH

[email protected]:idealius/Hurry-Geos.git

Download ZIP

Download master.zip

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