Hurry-Geos

Hurry-Geos

idealius

Mobile Game in Unity C#. One of the highlights is that the levels are a stone's throw from being procedurally generated, as the LevelManager.cs source contains inline definitions for the levels in the form of arrays.

0 Stars
0 Forks
0 Watchers
C++ Language
Cost to Build
$14.22M
Market Value
$853.1K

Growth over time

1 data points  ·  2022-07-26 → 2022-07-26
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What is the idealius/Hurry-Geos GitHub project? Description: "Mobile Game in Unity C#. One of the highlights is that the levels are a stone's throw from being procedurally generated, as the LevelManager.cs source contains inline definitions for the levels in the form of arrays.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone Hurry-Geos

Clone via HTTPS

git clone https://github.com/idealius/Hurry-Geos.git

Clone via SSH

[email protected]:idealius/Hurry-Geos.git

Download ZIP

Download master.zip

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