MeshSync
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
How to download and setup MeshSync
Open terminal and run command
git clone https://github.com/unity3d-jp/MeshSync.git
git clone is used to create a copy or clone of MeshSync repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with MeshSync https://github.com/unity3d-jp/MeshSync/archive/master.zip
Or simply clone MeshSync with SSH
[email protected]:unity3d-jp/MeshSync.git
If you have some problems with MeshSync
You may open issue on MeshSync support forum (system) here: https://github.com/unity3d-jp/MeshSync/issuesSimilar to MeshSync repositories
Here you may see MeshSync alternatives and analogs
herebedragons ScriptableRenderPipeline ShaderGraph Entitas UniRx rant AssetsExtractor UtinyRipper C-Sharp-Promise NoahGameFrame wrmhl xLua MessagePack-CSharp LeopotamGroupLibraryUnity ml-agents PostProcessing awesome-unity UnityDecompiled tolua ZeroFormatter Arcadia Unity Unity-Script-Collection Steamworks.NET behaviac numix-gtk-theme unity Facepunch.Steamworks Node_Editor_Framework Awesome-Unity-Shader