Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.
What is the mlavik1/Ming3D GitHub project? Description: "Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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