Code to do multi agent systems research on StarCraft II. It contains methods to deal with the Raw Interface from the SC2 API, which has not been officially adapted for Python. This means that, the programmer can now access the objects at the game and the 2D original representation of the map
What is the thefirebanks/MultiAgent-Systems-StarCraft2-PySC2-Raw GitHub project? Description: "Code to do multi agent systems research on StarCraft II. It contains methods to deal with the Raw Interface from the SC2 API, which has not been officially adapted for Python. This means that, the programmer can now access the objects at the game and the 2D original representation of the map". Written in Python. Explain what it does, its main use cases, key features, and who would benefit from using it.
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