MultiAgent-Systems-StarCraft2-PySC2-Raw
Code to do multi agent systems research on StarCraft II. It contains methods to deal with the Raw Interface from the SC2 API, which has not been officially adapted for Python. This means that, the programmer can now access the objects at the game and the 2D original representation of the map
How to download and setup MultiAgent-Systems-StarCraft2-PySC2-Raw
Open terminal and run command
git clone https://github.com/thefirebanks/MultiAgent-Systems-StarCraft2-PySC2-Raw.git
git clone is used to create a copy or clone of MultiAgent-Systems-StarCraft2-PySC2-Raw repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with MultiAgent-Systems-StarCraft2-PySC2-Raw https://github.com/thefirebanks/MultiAgent-Systems-StarCraft2-PySC2-Raw/archive/master.zip
Or simply clone MultiAgent-Systems-StarCraft2-PySC2-Raw with SSH
[email protected]:thefirebanks/MultiAgent-Systems-StarCraft2-PySC2-Raw.git
If you have some problems with MultiAgent-Systems-StarCraft2-PySC2-Raw
You may open issue on MultiAgent-Systems-StarCraft2-PySC2-Raw support forum (system) here: https://github.com/thefirebanks/MultiAgent-Systems-StarCraft2-PySC2-Raw/issuesSimilar to MultiAgent-Systems-StarCraft2-PySC2-Raw repositories
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