Modern OpenGL-4.6 PBR renderer using compute shaders and multi-draw-indirect. Written in C++. Made for educational purposes.
What is the janekb04/PBRDemoOGL GitHub project? Description: "Modern OpenGL-4.6 PBR renderer using compute shaders and multi-draw-indirect. Written in C++. Made for educational purposes.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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