Particle-based-Physics-Engine

Particle-based-Physics-Engine

bernhardrieder

Is about a particle-based physics engine which is created with the help of Ian Millingtons Book "Game Physics Engine Development". Purpose was to learn the principles of a particle-based physics engine.

2 Stars
2 Forks
2 Watchers
C++ Language
unlicense License
Cost to Build
$7.9K
Market Value
$3.8K

Growth over time

2 data points  ·  2021-08-01 → 2023-07-01
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What is the bernhardrieder/Particle-based-Physics-Engine GitHub project? Description: "Is about a particle-based physics engine which is created with the help of Ian Millingtons Book "Game Physics Engine Development". Purpose was to learn the principles of a particle-based physics engine.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.

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git clone https://github.com/bernhardrieder/Particle-based-Physics-Engine.git

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[email protected]:bernhardrieder/Particle-based-Physics-Engine.git

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Download master.zip

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