Procedural-painting

Procedural-painting

IRCSS

Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms

508 Stars
55 Forks
508 Watchers
C# Language
mit License
100 SrcLog Score
Cost to Build
$735.9K
Market Value
$1.65M

Growth over time

14 data points  ·  2021-10-01 → 2026-04-01
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What is the IRCSS/Procedural-painting GitHub project? Description: "Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone Procedural-painting

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git clone https://github.com/IRCSS/Procedural-painting.git

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Download master.zip

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