Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
How to download and setup Render-Crowd-Of-Animated-Characters
Open terminal and run command
git clone https://github.com/chenjd/Render-Crowd-Of-Animated-Characters.git
git clone is used to create a copy or clone of Render-Crowd-Of-Animated-Characters repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with Render-Crowd-Of-Animated-Characters https://github.com/chenjd/Render-Crowd-Of-Animated-Characters/archive/master.zip
Or simply clone Render-Crowd-Of-Animated-Characters with SSH
[email protected]:chenjd/Render-Crowd-Of-Animated-Characters.git
If you have some problems with Render-Crowd-Of-Animated-Characters
You may open issue on Render-Crowd-Of-Animated-Characters support forum (system) here: https://github.com/chenjd/Render-Crowd-Of-Animated-Characters/issuesSimilar to Render-Crowd-Of-Animated-Characters repositories
Here you may see Render-Crowd-Of-Animated-Characters alternatives and analogs
herebedragons ScriptableRenderPipeline ShaderGraph Entitas UniRx rant AssetsExtractor UtinyRipper C-Sharp-Promise NoahGameFrame wrmhl xLua MessagePack-CSharp LeopotamGroupLibraryUnity ml-agents PostProcessing awesome-unity UnityDecompiled tolua ZeroFormatter Arcadia Unity Unity-Script-Collection Steamworks.NET behaviac numix-gtk-theme unity Facepunch.Steamworks Node_Editor_Framework Awesome-Unity-Shader