Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats.
What is the gtreshchev/RuntimeArchiver GitHub project? Description: "Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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