The code for my series of articles on how to create various VFX or rendering styles in Unity by writing up your own shaders!
What is the MinaPecheux/ShaderJourney GitHub project? Description: "The code for my series of articles on how to create various VFX or rendering styles in Unity by writing up your own shaders!". Written in ShaderLab. Explain what it does, its main use cases, key features, and who would benefit from using it.
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