Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
What is the CyberAgentGameEntertainment/SmartAddresser GitHub project? Description: "Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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