Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer
What is the fabriziospadaro/SpriteSheetRenderer GitHub project? Description: "Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer". Written in ShaderLab. Explain what it does, its main use cases, key features, and who would benefit from using it.
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