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SpriteSheetRenderer

Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer

How to download and setup SpriteSheetRenderer

Open terminal and run command
git clone https://github.com/fabriziospadaro/SpriteSheetRenderer.git
git clone is used to create a copy or clone of SpriteSheetRenderer repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with SpriteSheetRenderer https://github.com/fabriziospadaro/SpriteSheetRenderer/archive/master.zip

Or simply clone SpriteSheetRenderer with SSH
[email protected]:fabriziospadaro/SpriteSheetRenderer.git

If you have some problems with SpriteSheetRenderer

You may open issue on SpriteSheetRenderer support forum (system) here: https://github.com/fabriziospadaro/SpriteSheetRenderer/issues