SpriteSheetRenderer
Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer
How to download and setup SpriteSheetRenderer
Open terminal and run command
git clone https://github.com/fabriziospadaro/SpriteSheetRenderer.git
git clone is used to create a copy or clone of SpriteSheetRenderer repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with SpriteSheetRenderer https://github.com/fabriziospadaro/SpriteSheetRenderer/archive/master.zip
Or simply clone SpriteSheetRenderer with SSH
[email protected]:fabriziospadaro/SpriteSheetRenderer.git
If you have some problems with SpriteSheetRenderer
You may open issue on SpriteSheetRenderer support forum (system) here: https://github.com/fabriziospadaro/SpriteSheetRenderer/issuesSimilar to SpriteSheetRenderer repositories
Here you may see SpriteSheetRenderer alternatives and analogs
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