URP_BlitRenderFeature

URP_BlitRenderFeature

Cyanilux

Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

410 Stars
61 Forks
410 Watchers
C# Language
mit License
Cost to Build
$2.9K
Market Value
$6.3K

Growth over time

7 data points  ·  2021-08-01 → 2023-06-01
Stars Forks Watchers
💬

How do you feel about this project?

Ask AI about URP_BlitRenderFeature

Question copied to clipboard

What is the Cyanilux/URP_BlitRenderFeature GitHub project? Description: "Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

Question is copied to clipboard — paste it after the AI opens.

How to clone URP_BlitRenderFeature

Clone via HTTPS

git clone https://github.com/Cyanilux/URP_BlitRenderFeature.git

Clone via SSH

[email protected]:Cyanilux/URP_BlitRenderFeature.git

Download ZIP

Download master.zip

Found an issue?

Report bugs or request features on the URP_BlitRenderFeature issue tracker:

Open GitHub Issues