A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.
What is the PhilS94/Unity-Procedural-IK-Wall-Walking-Spider GitHub project? Description: "A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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