Unity.Library.eppz.Geometry

Unity.Library.eppz.Geometry

Geri-Borbas

2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon buffer, polygon union, polygon substraction, polygon boolean operations, and more. It is a polygon fest.

332 Stars
60 Forks
332 Watchers
C# Language
other License
100 SrcLog Score
Cost to Build
$323.3K
Market Value
$689.0K

Growth over time

8 data points  ·  2021-08-01 → 2026-04-01
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What is the Geri-Borbas/Unity.Library.eppz.Geometry GitHub project? Description: "2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon buffer, polygon union, polygon substraction, polygon boolean operations, and more. It is a polygon fest. ". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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