Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
What is the Haruma-K/UnityScreenNavigator GitHub project? Description: "Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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