A collection of HLSL shaders, UdonSharp scripts, 3D models, prefabs, and assets designed to emulate the real control, quality, and complexity of professional stage lighting into VRChat in as many ways as possible.
What is the AcChosen/VR-Stage-Lighting GitHub project? Description: "A collection of HLSL shaders, UdonSharp scripts, 3D models, prefabs, and assets designed to emulate the real control, quality, and complexity of professional stage lighting into VRChat in as many ways as possible.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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