ZeldaFadeScene

ZeldaFadeScene

GPBeta

QML re-implementation for loading scene of The Legend of Zelda: Breath of the Wild

9 Stars
0 Forks
9 Watchers
QML Language
Cost to Build
$7.8K
Market Value
$5.4K

Growth over time

7 data points  ·  2021-08-01 → 2023-07-01
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What is the GPBeta/ZeldaFadeScene GitHub project? Description: "QML re-implementation for loading scene of The Legend of Zelda: Breath of the Wild". Written in QML. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone ZeldaFadeScene

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git clone https://github.com/GPBeta/ZeldaFadeScene.git

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[email protected]:GPBeta/ZeldaFadeScene.git

Download ZIP

Download master.zip

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