This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.
What is the ebruneton/black_hole_shader GitHub project? Description: "This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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