A depth system for GameMaker Studio 2; an alternative to "depth = -y" that keeps layers intact
What is the GameMakerDiscord/depth-system GitHub project? Description: "A depth system for GameMaker Studio 2; an alternative to "depth = -y" that keeps layers intact". Written in Game Maker Language. Explain what it does, its main use cases, key features, and who would benefit from using it.
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