Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
What is the JamesMcMahon/entitas-2d-roguelike GitHub project? Description: "Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the entitas-2d-roguelike issue tracker:
Open GitHub Issues