FluidS

FluidS

Genius-Society

It uses Navier-Stokes equation as the physical model, the numerical solution obtained by real-time calculation includes scalar and velocity fields displayed in the OpenGL control. Users have a choice of 64x64 and 128x128 resolutions and 7 color options.|使用纳维-斯托克斯方程作为物理模型,实时计算得到的数值解便是标量场及速度场的分布情况,并显示在OpenGL控件中。用户有64x64和128x128两种分辨率以及7种颜色选项可供选择。

22 Stars
1 Forks
22 Watchers
C++ Language
mit License
100 SrcLog Score
Cost to Build
$4.1K
Market Value
$6.1K

Growth over time

2 data points  ·  2023-07-01 → 2026-04-01
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What is the Genius-Society/FluidS GitHub project? Description: "It uses Navier-Stokes equation as the physical model, the numerical solution obtained by real-time calculation includes scalar and velocity fields displayed in the OpenGL control. Users have a choice of 64x64 and 128x128 resolutions and 7 color options.|使用纳维-斯托克斯方程作为物理模型,实时计算得到的数值解便是标量场及速度场的分布情况,并显示在OpenGL控件中。用户有64x64和128x128两种分辨率以及7种颜色选项可供选择。". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone FluidS

Clone via HTTPS

git clone https://github.com/Genius-Society/FluidS.git

Clone via SSH

[email protected]:Genius-Society/FluidS.git

Download ZIP

Download master.zip

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Report bugs or request features on the FluidS issue tracker:

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