A physically-based renderer utilizing Vulkan & DX12 raytracing API along with the implementation of several graphics papers.
What is the jamornsriwasansak/mortar GitHub project? Description: "A physically-based renderer utilizing Vulkan & DX12 raytracing API along with the implementation of several graphics papers.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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