pathtracer-webgl2

pathtracer-webgl2

kantedal

Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with WebGL 2 and Angular 2.

47 Stars
12 Forks
47 Watchers
TypeScript Language
Cost to Build
$1.16M
Market Value
$2.05M

Growth over time

7 data points  ·  2021-08-01 → 2025-06-01
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What is the kantedal/pathtracer-webgl2 GitHub project? Description: "Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with WebGL 2 and Angular 2.". Written in TypeScript. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone pathtracer-webgl2

Clone via HTTPS

git clone https://github.com/kantedal/pathtracer-webgl2.git

Clone via SSH

[email protected]:kantedal/pathtracer-webgl2.git

Download ZIP

Download master.zip

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