A basic GLSL shading framework for the Panda3D game engine, supporting physically-based rendering (PBR).
What is the typewriter1/physically-based-panda GitHub project? Description: "A basic GLSL shading framework for the Panda3D game engine, supporting physically-based rendering (PBR).". Written in GLSL. Explain what it does, its main use cases, key features, and who would benefit from using it.
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