surface_splatting

surface_splatting

sebastianlipponer

OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.

242 Stars
39 Forks
11 Watchers
C++ Language
mit License
100 SrcLog Score
Cost to Build
$1.43M
Market Value
$2.69M

Growth over time

17 data points  ·  2021-08-01 → 2026-11-01
Stars Forks Watchers
💬

How do you feel about this project?

Ask AI about surface_splatting

Question copied to clipboard

What is the sebastianlipponer/surface_splatting GitHub project? Description: "OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.

Question is copied to clipboard — paste it after the AI opens.

🏆 Show off this rank

sebastianlipponer/surface_splatting on SrcLog (holo style)

Add it to a GitHub README or profile — the card updates as the ranking changes:

How to clone surface_splatting

Clone via HTTPS

git clone https://github.com/sebastianlipponer/surface_splatting.git

Clone via SSH

[email protected]:sebastianlipponer/surface_splatting.git

Download ZIP

Download master.zip

Found an issue?

Report bugs or request features on the surface_splatting issue tracker:

Open GitHub Issues