tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or generators.
What is the laleksic/tiny_csg GitHub project? Description: "tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or generators.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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