RenderPipeline
                                Physically Based Shading and Deferred Rendering for the Panda3D game engine
                            
                        How to download and setup RenderPipeline
Open terminal and run command
                                            git clone https://github.com/tobspr/RenderPipeline.git
                                        
                                        git clone is used to create a copy or clone of RenderPipeline repositories.
                                        You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with RenderPipeline https://github.com/tobspr/RenderPipeline/archive/master.zip
Or simply clone RenderPipeline with SSH
                                            [email protected]:tobspr/RenderPipeline.git                                    
                                    If you have some problems with RenderPipeline
You may open issue on RenderPipeline support forum (system) here: https://github.com/tobspr/RenderPipeline/issuesSimilar to RenderPipeline repositories
Here you may see RenderPipeline alternatives and analogs
alacritty gpu.js cute_headers openage openFrameworks OpenRCT2 tinyrenderer mapbox-gl-native awesome-vulkan pyopencl SFML glfw allegro5 pixijs bgfx rust-doom herebedragons Glitter ogre glumpy fauxgl HTML-GL yasea js Blotter StarWars.Android gl-react glsl-optimizer glslViewer Wagner