This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
What is the hecomi/uWindowCapture GitHub project? Description: "This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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