unity-entity-component-system

unity-entity-component-system

jeffreylanters

A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.

85 Stars
6 Forks
85 Watchers
C# Language
mit License
Cost to Build
$389.5K
Market Value
$587.0K

Growth over time

4 data points  ·  2021-08-06 → 2022-05-18
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What is the jeffreylanters/unity-entity-component-system GitHub project? Description: "A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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