Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
What is the ValveSoftware/GameNetworkingSockets GitHub project? Description: "Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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