Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)
What is the Cyanilux/BakeShader GitHub project? Description: "Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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