An official implementation of the paper "Real-Time Shading of Free-Form Area Lights using Linearly Transformed Cosines". Please refer to README for the setup instruction.
What is the Paul180297/BezierLightLTC GitHub project? Description: "An official implementation of the paper "Real-Time Shading of Free-Form Area Lights using Linearly Transformed Cosines". Please refer to README for the setup instruction.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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