Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.
What is the steaklive/CgFX-Shader-Compilation GitHub project? Description: "Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.". Written in ShaderLab. Explain what it does, its main use cases, key features, and who would benefit from using it.
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