Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for traini...
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Unity3D Client And C# Server Framework
UI Automation Framework for Games and Apps
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
A curated list of Multiplayer Game Network Programming Resources
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filte...
A maintained collection of useful & free unity scripts / library's / plugins and extensions
最全面的游戏开发技术图谱(Game Development Map)。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
【Unity杂货铺】unity大杂烩~
A MMOG engine of server.
Unity il2cpp reverse engineer
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree,...
Machine learning, computer vision, statistics and general scientific computing for .NET
A collection of some of the neat math and physics tricks that I've collected over the last few years.
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplaye...
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
Attribute Extensions for Unity
*Beta* - An example of how to use the Tilia packages to create great content with VRTK v4.
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模...
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Unity3D System Design Architecture
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Unity / XNA game patcher and plugin framework
:books: Library of all kind of scripts, snippets & shaders for Unity
Rant – The all-purpose procedural text library
GUI and API library to work with Engine assets, serialized and bundle files
Asset Bundle Extractor
Procedural generation library for Unity
A categorized collection of awesome Unity open source on GitHub (800+)
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
Yarn Spinner is a tool for building interactive dialogue in games!
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
A flexible UI framework for Unity
A native file browser for unity standalone platforms
[Unity] Scroll view component that can implement highly flexible animations.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits...
NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Cleans dependencies and build artifacts from your projects.
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
A sprite glow effect for Unity game engine
Implementations of programming design patterns in Unity with examples in C# when to use them.
Unity NavMesh 2D Pathfinding
Embeddable unity game engine view for Flutter. Advance demo here https://github.com/juicycleff/flutter-unity-arkit-demo
A cross-engine test automation framework based on UI inspection