Implemented with a simple min-max tree of two depth
What is the SCRN-VRC/Chess-Shader-With-Artificial-Intelligence GitHub project? Description: "Implemented with a simple min-max tree of two depth". Written in HLSL. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the Chess-Shader-With-Artificial-Intelligence issue tracker:
Open GitHub Issues