ComputeShaderBVHMeshHit
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
How to download and setup ComputeShaderBVHMeshHit
Open terminal and run command
git clone https://github.com/fuqunaga/ComputeShaderBVHMeshHit.git
git clone is used to create a copy or clone of ComputeShaderBVHMeshHit repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with ComputeShaderBVHMeshHit https://github.com/fuqunaga/ComputeShaderBVHMeshHit/archive/master.zip
Or simply clone ComputeShaderBVHMeshHit with SSH
[email protected]:fuqunaga/ComputeShaderBVHMeshHit.git
If you have some problems with ComputeShaderBVHMeshHit
You may open issue on ComputeShaderBVHMeshHit support forum (system) here: https://github.com/fuqunaga/ComputeShaderBVHMeshHit/issuesSimilar to ComputeShaderBVHMeshHit repositories
Here you may see ComputeShaderBVHMeshHit alternatives and analogs
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