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ComputeShaderBVHMeshHit

Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.

How to download and setup ComputeShaderBVHMeshHit

Open terminal and run command
git clone https://github.com/fuqunaga/ComputeShaderBVHMeshHit.git
git clone is used to create a copy or clone of ComputeShaderBVHMeshHit repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with ComputeShaderBVHMeshHit https://github.com/fuqunaga/ComputeShaderBVHMeshHit/archive/master.zip

Or simply clone ComputeShaderBVHMeshHit with SSH
[email protected]:fuqunaga/ComputeShaderBVHMeshHit.git

If you have some problems with ComputeShaderBVHMeshHit

You may open issue on ComputeShaderBVHMeshHit support forum (system) here: https://github.com/fuqunaga/ComputeShaderBVHMeshHit/issues