DepthInverseProjection

DepthInverseProjection

keijiro

An example showing how to inverse-project depth samples into the view/world space in Unity.

463 Stars
61 Forks
463 Watchers
ShaderLab Language
100 SrcLog Score
Cost to Build
$6.2K
Market Value
$13.9K

Growth over time

8 data points  ·  2021-08-01 → 2026-04-01
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What is the keijiro/DepthInverseProjection GitHub project? Description: "An example showing how to inverse-project depth samples into the view/world space in Unity.". Written in ShaderLab. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone DepthInverseProjection

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git clone https://github.com/keijiro/DepthInverseProjection.git

Clone via SSH

[email protected]:keijiro/DepthInverseProjection.git

Download ZIP

Download master.zip

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