Shader created using shadergraph which implements billboarding and sprite selection from a spritemap according to the position of the camera and its angle
What is the Wally869/DirectionalSpriteShader GitHub project? Description: "Shader created using shadergraph which implements billboarding and sprite selection from a spritemap according to the position of the camera and its angle". Explain what it does, its main use cases, key features, and who would benefit from using it.
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