EDXRay

EDXRay

behindthepixels

A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.

385 Stars
44 Forks
385 Watchers
C++ Language
Cost to Build
$9.56M
Market Value
$30.62M

Growth over time

7 data points  ·  2021-08-01 → 2025-06-01
Stars Forks Watchers
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What is the behindthepixels/EDXRay GitHub project? Description: "A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone EDXRay

Clone via HTTPS

git clone https://github.com/behindthepixels/EDXRay.git

Clone via SSH

[email protected]:behindthepixels/EDXRay.git

Download ZIP

Download master.zip

Found an issue?

Report bugs or request features on the EDXRay issue tracker:

Open GitHub Issues