Browser-based artificial-life simulation with evolving creatures, procedural terrain, emergent behavior, and PixiJS/WebGL rendering.
What is the HouseofTyrell/EcosystemSimulator GitHub project? Description: "Browser-based artificial-life simulation with evolving creatures, procedural terrain, emergent behavior, and PixiJS/WebGL rendering.". Written in TypeScript. Explain what it does, its main use cases, key features, and who would benefit from using it.
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