Standalone FishNet transport using Epic Online Services (EOS) directly via raw C# SDK. No PlayEveryWare dependency.
What is the TrentSterling/fishnet-eos-native GitHub project? Description: "Standalone FishNet transport using Epic Online Services (EOS) directly via raw C# SDK. No PlayEveryWare dependency.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the fishnet-eos-native issue tracker:
Open GitHub Issues