GLXEngine - a graphics engine collector with GLScene & GXScene component packages for Delphi & C++Builder. The class libraries for creating 3D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terrains with materials and shaders
What is the glscene/GLXEngine GitHub project? Description: "GLXEngine - a graphics engine collector with GLScene & GXScene component packages for Delphi & C++Builder. The class libraries for creating 3D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terrains with materials and shaders". Written in Pascal. Explain what it does, its main use cases, key features, and who would benefit from using it.
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