GSS

GSS

LukyVj

❴ ● ❵ GSS — GPU Style Sheets. A CSS-like language for 3D scenes: selectors, the cascade, nesting, keyframes and transitions, compiled into one raymarching shader for WebGPU and WebGL2. No Three.js, no meshes. Playground, VS Code extension, and a <gss-scene> tag for any page.

54 Stars
3 Forks
0 Watchers
TypeScript Language
apache-2.0 License
100 SrcLog Score
Cost to Build
$135.1K
Market Value
$340.3K

Growth over time

1 data points  ·  2026-10-09 → 2026-10-09
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What is the LukyVj/GSS GitHub project? Description: "❴ ● ❵ GSS — GPU Style Sheets. A CSS-like language for 3D scenes: selectors, the cascade, nesting, keyframes and transitions, compiled into one raymarching shader for WebGPU and WebGL2. No Three.js, no meshes. Playground, VS Code extension, and a <gss-scene> tag for any page.". Written in TypeScript. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone GSS

Clone via HTTPS

git clone https://github.com/LukyVj/GSS.git

Clone via SSH

[email protected]:LukyVj/GSS.git

Download ZIP

Download main.zip

Found an issue?

Report bugs or request features on the GSS issue tracker:

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