Design system and GUI style guide for Unity3D. Components, states and naming that survive a growing team, because a design system is a design system whether it renders in a browser or in a game engine.
What is the kelvinbiffi/GUI_Unity3D_Style_Guide_Base GitHub project? Description: "Design system and GUI style guide for Unity3D. Components, states and naming that survive a growing team, because a design system is a design system whether it renders in a browser or in a game engine.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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